Why do my loyalty points feel worthless? That's the question I hear from frustrated consumers, and it's the question every loyalty manager should be asking. We've built programs that shower customers with points but then make redeeming them a chore. The result? Over a quarter of UK loyalty points go unused, and nearly 12% expire unspent (Retail Gazette). That's not a customer problem; that's a design failure. In this article, I'll argue that the most urgent fix for loyalty programs isn't earning, it's redemption.
The Redemption Friction Problem
The core issue is that most programs are built on a points model—77% of tracked brands use points (Euromonitor)—but they treat redemption as an afterthought. Customers earn points, then face barriers: limited reward options, confusing processes, or points that expire before they can use them. Almost half of UK and Irish consumers say it takes too long to earn rewards, and 41% are frustrated by expiring points (Retail Gazette). These aren't just annoyances; they're loyalty killers. When customers can't redeem easily, they stop engaging, and the program becomes a liability rather than an asset.
Why Delighting Customers Doesn't Work
Many brands think the solution is to over-deliver, to delight customers with surprises. But the Harvard Business Review research behind the Customer Effort Score found that over-the-top service makes little difference to loyalty—what customers really want is a simple, quick solution (HBR). The same logic applies to loyalty programs. You don't need to shower customers with bonus points; you need to make redemption effortless. The study, covering more than 75,000 interactions, showed that CES predicts loyalty better than satisfaction or NPS (HBR). In other words, reducing effort is more valuable than adding delight.
The Cost of Ignoring Redemption
When redemption is hard, customers lose trust. They see points as fake currency, and the program fails to drive the behaviors you want. The financial impact is real: a 5% increase in retention can lift profits by 25% to 95% (Euromonitor). But if customers can't redeem, they're more likely to churn. The Bond Loyalty Report found that 85% of consumers say loyalty programs make them more likely to continue buying (Bond Loyalty Report). That only holds if the program works. If redemption is a pain, that number drops, and you're left with a program that burns cash without building loyalty.
What I'd Actually Do
Here's my concrete recommendation: redesign your program around redemption, not earning. Start by eliminating expiration dates—49% of US consumers want no expiration (Antavo). Then, expand redemption options: 38% want more ways to redeem, like physical gifts or early access (Antavo). Finally, measure redemption rate as a key metric, not just earning. Use a simple formula: points redeemed divided by points earned in the last 30 days (Smile.io). If that rate is below 50%, you have a problem. Fix the friction, and you'll see loyalty improve. It's not about delighting; it's about making it easy.
Sources
- Euromonitor - https://www.euromonitor.com/
- Retail Gazette (Antavo 2026) - https://www.retailgazette.co.uk/blog/2026/02/more-than-a-quarter-of-loyalty-points-go-unspent-says-new-research/
- HBR: Stop Trying to Delight Your Customers - https://hbr.org/2010/07/stop-trying-to-delight-your-customers
- Bond Loyalty Report 2024 - https://bondbl.com/news/the-bond-loyalty-report-celebrates-those-succeeding-in-loyalty/
- Antavo US Loyalty Trends 2025 - https://antavo.com/blog/us-loyalty-trends/
- Smile.io performance benchmarks - https://help.smile.io/en/articles/12109028-understand-performance-benchmarks
Comments (0)
Please sign in to post a comment.
Don't have an account? Create one
No comments yet. Be the first to comment!